More often than not, when there is some quite time I will be watching Tabletop or The Dice Tower on YouTube. If something catches my eye I will text a friend, Mr S, will something like ‘this is worth a watch’ and wait for the response before giving my opinion.
My geekyness about tabletop games has rubbed off onto Mr S after introducing he and Mrs S to Munchkin, Mr S asked where I found the game and when I started explaining, alot of the references were to Tabletop. Since then we have regular conversations on the videos or what looks interesting to play.
The games I have got and use to introduce friends and familiy to other tabletop games have all come from me getting over excited watching Tabletop.
One evening whilst texting about Tabletop I suggested that Mr S should watch the Forumla D video. 20 minutes later a text came through:
‘Sweet! Formula D looks awesome, like it!!’
‘Hahaha, its different isn’t it!!’ Was my reply.
We then moved on to discussing our staple topics.
Last night Mrs J, myself and Mrs and Mrs S had an impromptu games session. After dinner we had the usual favourites ready, Munchkin, Zombie Dice, Qwirkle but Mr S added to the mix, Formula D was revealed.
Mr S and I explained the premise of the game and it received a good response from Mrs’ J and S. The game was set up and we settled down to play………….
In short Formula D is a risk taking strategy game, each player has a car, a gearbox counter with scorecard. The aim of the game is to finish the race first, simple.
There is a catch though, speed depends on which gear you are in and the gear signifies the dice which you roll. Heres a brief explination:
1st gear – yellow die – 1-2spaces
2nd gear – orange die – 2-4spaces
3rd gear – red die – 4-8spaces
4th gear – green die -7-12spaces
5th gear – purple die – 11-20spaces
6th gear – blue die – 21-30spaces
Add to the mix each for corner on the track there is a requirement to stop the designated times (1,2 or 3 times dependant on how difficult the corner is).
If you end up stopping on your die roll too close to another racer, you and the player who you stopped close to have to roll the Danger dice. This d20 will let you if your car has taken damage.
The game comes with two courses, Monaco and a street track. There are also different types of car, a F1 type car and a street car.
We raced using the begineers rule of each player gets 18wp (wreck points). These come in to play if you take damage by getting too close to another racer, or if you do not stop in the red zones of the corners the stated number of times you take as much damage as the number of spaces over shot.
The better you roll, the faster you go, changing gears to take corners. If you change down too quickly you put strain on your gear box and loose WP. Go from 5th to 3rd you loose 1WP, 5th to 2nd you loose 2WP.
In the end we completed three races, two using the Monaco track and one on the street track, with which ever cars took our fancy. Each time the races were varied and so much fun.
I can say this is only the second game that has given me the ‘WOW, that was amazing! Lets play again!’ Feeling straight away.
When I initially watched the Tabletop episode featuring Formula D I thought the game looked good but Mrs J wouldn’t be a fan because of the racing element. I was really wrong! Both Mrs J and Mrs S really enjoyed the game and were looking forward to racing again.
This is why I really enjoy Tabletop gaming, finding the game that connects with everyone is amazing. When the races had finished we were all talking and disscussing the game, what we would have done differently and looking forward to playing again. Formula D is definatley a game I look forward to playing again and most probably again, and again.
Thank you Mr S for sharing this game!
Heres a shot of us racing f1 cars on the street track, the yellow two signifies the amount of time you need to stop in the red/white corner area.